![]() ![]() However, Sisko's Borg trauma, and his status as one of Starfleet's most decorated military officers suggest that it would be foolish to bet against him in a battle with the Borg. With a " tough little ship" like the Defiant unable to beat the Borg, and Deep Space Nine being a partial civilian space station, the odds would be stacked high against Sisko and the crew. Cmdr Worf led the USS Defiant into battle, but the ship was badly damaged in the fight against the Borg. Star Fleet Battles Captain's Module R4: Romulan, ISC, Gorn, Tholian by Amarillo Design Bureau 5 copies. Star Fleet Battles Captain's Module R3: Klingon, Hydran, Wyn, Lyran by Amarillo Design Bureau 7 copies. The Star Trek: Deep Space Nine crew did face the Borg in Star Trek: First Contact, but they had to be rescued by the crew of the USS Enterprise-E. Star Fleet Battles Module R2 by Stephen V. It would make sense for the show to go down a more individual Borg route with something akin to TNG's "I, Borg" episode. DS9 was a more morally complex and character-driven show than any Trek show before it. The episode remained undeveloped, likely due to Voyager's Borg exclusivity, but it's a hint of the type of Borg story that Star Trek: Deep Space Nine might have done. Jeff Ayers' Star Trek reference book Voyages of Imaginationrevealed that writers Robert Simpson and Marco Palmieri pitched an episode in which Sisko discovered that his wife Jennifer had been assimilated by the Borg. The battle against the Borg in First Contact heavily impacted Starfleet at a crucial point in the Dominion War, but this was the only time - aside from DS9's pilot - that they made a substantial impact on the show. DS9 was located far away from Earth, deep on the fringes of Cardassian space, orbiting Bajor and the gateway to the Gamma Quadrant. In universe, it makes sense for the Borg not to appear in Star Trek: Deep Space Nine as their attacks in "The Best of Both Worlds", Star Trek: First Contact and Star Trek: Picard season 3 are focused squarely on Earth. He said that the DS9 writers' room " pretty much decided to keep away from the Borg on DS9 and Voyager deal with them exclusively." Star Trek: Voyager began in 1995, and with a central premise of a Starfleet vessel stranded in the Borg's home turf of the Delta Quadrant, it was inevitable that the Collective would heavily feature, which they did from season 3 onward. Moore revealed the reason why the Borg didn't appear in Star Trek: Deep Space Nine. The computer game Star Fleet Command published by Interplay was based on SFB.In a 1997 AOL chat with Star Trek fans (archived at Memory Alpha) Co-Executive Producer Ronald D. They were published as a boxed set, and many expansion packs were added. The Doomsday rules were the final incarnation of the SFB ruleset, and were a general cleanup of the Commander's ruleset. They were all boxed sets with sets of counters and SSDs. They were published as Star Fleet Battles: Volume I, Star Fleet Battles: Volume II, Star Fleet Battles: Volume III. The Commander's rules where cleaned up a bit, and tended to contradict themselves in only a few places. The books were about 5"x8", and plastic shrink wrapped with set of counters and SSDs. They were published as Star Fleet Battles, Expansion I, and Expansion II. The Original rules were rather messy, and tended to contradict themselves in many places. SFB has gone through three revisions of the rules, Original, Commander's, and Doomsday. For further game play details, please see The Game Mechanics of Star Fleet Battles. Typically, one would place the SSD and the EA form back to back in a clear report cover and use a grease pencil to record the playing of the game so that the SSD and EA forms could be reused. The ship's energy use is tracked on an Energy Allocation (EA) form. The ship's systems are displayed as checkboxes which are used to record damage to the ship. The SSDs have a graphical representation of the ship. ![]() For record keeping purposes, the ships are represented by Ships System Displays, or SSDs. There are miniatures available, but they require a larger hexmap and much more playing space. The game is played on a hexmap with ships represented by cardboard counters about. Lou Zocchi was a great help in getting the early game developed and actually bought the first 500 copies of the game before they were published in order to give ADB some working capital. The agreement with Paramount only allows ADB to use material from ST:TOS and not ST:TNG. ADB had to secure rights from Paramount and Lou Zocchi in order to publish the game. It was designed by the Amarillo Design Bureau (ADB) and published by Task Force Games. Star Fleet Battles (SFB) is a space combat simulation based on Star Trek:The Original Series. ![]()
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